- Joined
- Jan 20, 2022
- Messages
- 6
Hello Ark Community!
Yesterday I started noticing the server was crashing consistently. This is the exception that keeps getting thrown.
I'm running latest version of ArkServer 343.7. I'm running version Ark Shop 3.0.1.
Please help if anyone knows what this about???
Fatal error!
VERSION: 343.7
ArkShop.dll!spdlog::logger::log<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >() (0x00007ffd8086d9a3) + 0 bytes [C:\ARK-Server-API\version\Core\Public\Logger\spdlog\details\logger_impl.h:111]
ArkShop.dll!ArkShop::Store::Buy() (0x00007ffd8091548e) + 38 bytes [C:\Ark-Server-Plugins\ArkShop\ArkShop\Private\Store.cpp:428]
ArkShop.dll!ArkShop::Store::ChatBuy() (0x00007ffd80915de6) + 0 bytes [C:\Ark-Server-Plugins\ArkShop\ArkShop\Private\Store.cpp:480]
VERSION.dll!ArkApi::Commands::CheckCommands<ArkApi::Commands::Command<void __cdecl(AShooterPlayerController *,FString *,enum EChatSendMode::Type)>,AShooterPlayerController * &,FString * &,enum EChatSendMode::Type &>() (0x00007ffd8bbc72e6) + 84 bytes [J:\ARK-Server-API-master\ARK-Server-API\version\Core\Private\Commands.h:115]
VERSION.dll!ArkApi::Hook_AShooterPlayerController_ServerSendChatMessage_Impl() (0x00007ffd8bbc3a83) + 0 bytes [J:\ARK-Server-API-master\ARK-Server-API\version\Core\Private\Ark\HooksImpl.cpp:117]
RconCrossServerChat.dll!Hook_AShooterPlayerController_ServerSendChatMessage_Impl() (0x00007ffda632828f) + 0 bytes [J:\ARK-Server-API-master\1 My Plugins\RconCrossServerChat\RconCrossServerChat\Private\RconCrossServerChat.cpp:43]
ShooterGameServer.exe!AShooterPlayerController::execServerSendChatMessage() (0x00007ff67796b150) + 192 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\classes\shooterplayercontroller.h:339]
ShooterGameServer.exe!UFunction::Invoke() (0x00007ff6780c562e) + 19 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\class.cpp:3822]
ShooterGameServer.exe!UObject:rocessEvent() (0x00007ff6780ef93c) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
ShooterGameServer.exe!AActor:rocessEvent() (0x00007ff67855b2f0) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\actor.cpp:647]
ShooterGameServer.exe!FObjectReplicator::ReceivedBunch_WrappedNet() (0x00007ff6785ffed6) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\datareplication.cpp:1055]
ShooterGameServer.exe!UActorChannel:rocessBunch() (0x00007ff6785c835f) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\datachannel.cpp:1812]
ShooterGameServer.exe!UActorChannel::ReceivedBunch() (0x00007ff6785c8d85) + 11 bytes [f:\build\lostisland\engine\source\runtime\engine\private\datachannel.cpp:1707]
ShooterGameServer.exe!UChannel::ReceivedSequencedBunch() (0x00007ff6785ca29f) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\datachannel.cpp:248]
ShooterGameServer.exe!UChannel::ReceivedNextBunch() (0x00007ff6785ca0a6) + 11 bytes [f:\build\lostisland\engine\source\runtime\engine\private\datachannel.cpp:533]
ShooterGameServer.exe!UChannel::ReceivedRawBunch() (0x00007ff6785ca1f3) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\datachannel.cpp:330]
ShooterGameServer.exe!UNetConnection::ReceivedPacket() (0x00007ff6786d44ca) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\netconnection.cpp:1246]
ShooterGameServer.exe!UNetConnection::ReceivedRawPacket() (0x00007ff6786d4aca) + 12 bytes [f:\build\lostisland\engine\source\runtime\engine\private\netconnection.cpp:658]
ShooterGameServer.exe!UIpNetDriver::TickDispatch() (0x00007ff67852a686) + 0 bytes [f:\build\lostisland\engine\source\runtime\online\onlinesubsystemutils\private\ipnetdriver.cpp:185]
ShooterGameServer.exe!TBaseUObjectMethodDelegateInstance_OneParam<USpinBox,void,float>::ExecuteIfSafe() (0x00007ff67846720c) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:555]
ShooterGameServer.exe!TBaseMulticastDelegate_OneParam<void,float>::Broadcast() (0x00007ff6786841c9) + 14 bytes [f:\build\lostisland\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1871]
ShooterGameServer.exe!UWorld::Tick() (0x00007ff6786ab092) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\leveltick.cpp:1101]
ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff6786464af) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\gameengine.cpp:1183]
ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff676479748) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launchengineloop.cpp:2647]
ShooterGameServer.exe!GuardedMain() (0x00007ff6764761bd) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff67647621a) + 5 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x00007ff676479dac) + 17 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff679520b0d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffdcbf27034) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffdcc062651) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffdcc062651) + 0 bytes [UnknownFile:0]
Yesterday I started noticing the server was crashing consistently. This is the exception that keeps getting thrown.
I'm running latest version of ArkServer 343.7. I'm running version Ark Shop 3.0.1.
Please help if anyone knows what this about???
Fatal error!
VERSION: 343.7
ArkShop.dll!spdlog::logger::log<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >() (0x00007ffd8086d9a3) + 0 bytes [C:\ARK-Server-API\version\Core\Public\Logger\spdlog\details\logger_impl.h:111]
ArkShop.dll!ArkShop::Store::Buy() (0x00007ffd8091548e) + 38 bytes [C:\Ark-Server-Plugins\ArkShop\ArkShop\Private\Store.cpp:428]
ArkShop.dll!ArkShop::Store::ChatBuy() (0x00007ffd80915de6) + 0 bytes [C:\Ark-Server-Plugins\ArkShop\ArkShop\Private\Store.cpp:480]
VERSION.dll!ArkApi::Commands::CheckCommands<ArkApi::Commands::Command<void __cdecl(AShooterPlayerController *,FString *,enum EChatSendMode::Type)>,AShooterPlayerController * &,FString * &,enum EChatSendMode::Type &>() (0x00007ffd8bbc72e6) + 84 bytes [J:\ARK-Server-API-master\ARK-Server-API\version\Core\Private\Commands.h:115]
VERSION.dll!ArkApi::Hook_AShooterPlayerController_ServerSendChatMessage_Impl() (0x00007ffd8bbc3a83) + 0 bytes [J:\ARK-Server-API-master\ARK-Server-API\version\Core\Private\Ark\HooksImpl.cpp:117]
RconCrossServerChat.dll!Hook_AShooterPlayerController_ServerSendChatMessage_Impl() (0x00007ffda632828f) + 0 bytes [J:\ARK-Server-API-master\1 My Plugins\RconCrossServerChat\RconCrossServerChat\Private\RconCrossServerChat.cpp:43]
ShooterGameServer.exe!AShooterPlayerController::execServerSendChatMessage() (0x00007ff67796b150) + 192 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\classes\shooterplayercontroller.h:339]
ShooterGameServer.exe!UFunction::Invoke() (0x00007ff6780c562e) + 19 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\class.cpp:3822]
ShooterGameServer.exe!UObject:rocessEvent() (0x00007ff6780ef93c) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
ShooterGameServer.exe!AActor:rocessEvent() (0x00007ff67855b2f0) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\actor.cpp:647]
ShooterGameServer.exe!FObjectReplicator::ReceivedBunch_WrappedNet() (0x00007ff6785ffed6) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\datareplication.cpp:1055]
ShooterGameServer.exe!UActorChannel:rocessBunch() (0x00007ff6785c835f) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\datachannel.cpp:1812]
ShooterGameServer.exe!UActorChannel::ReceivedBunch() (0x00007ff6785c8d85) + 11 bytes [f:\build\lostisland\engine\source\runtime\engine\private\datachannel.cpp:1707]
ShooterGameServer.exe!UChannel::ReceivedSequencedBunch() (0x00007ff6785ca29f) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\datachannel.cpp:248]
ShooterGameServer.exe!UChannel::ReceivedNextBunch() (0x00007ff6785ca0a6) + 11 bytes [f:\build\lostisland\engine\source\runtime\engine\private\datachannel.cpp:533]
ShooterGameServer.exe!UChannel::ReceivedRawBunch() (0x00007ff6785ca1f3) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\datachannel.cpp:330]
ShooterGameServer.exe!UNetConnection::ReceivedPacket() (0x00007ff6786d44ca) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\netconnection.cpp:1246]
ShooterGameServer.exe!UNetConnection::ReceivedRawPacket() (0x00007ff6786d4aca) + 12 bytes [f:\build\lostisland\engine\source\runtime\engine\private\netconnection.cpp:658]
ShooterGameServer.exe!UIpNetDriver::TickDispatch() (0x00007ff67852a686) + 0 bytes [f:\build\lostisland\engine\source\runtime\online\onlinesubsystemutils\private\ipnetdriver.cpp:185]
ShooterGameServer.exe!TBaseUObjectMethodDelegateInstance_OneParam<USpinBox,void,float>::ExecuteIfSafe() (0x00007ff67846720c) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:555]
ShooterGameServer.exe!TBaseMulticastDelegate_OneParam<void,float>::Broadcast() (0x00007ff6786841c9) + 14 bytes [f:\build\lostisland\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1871]
ShooterGameServer.exe!UWorld::Tick() (0x00007ff6786ab092) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\leveltick.cpp:1101]
ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff6786464af) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\gameengine.cpp:1183]
ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff676479748) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launchengineloop.cpp:2647]
ShooterGameServer.exe!GuardedMain() (0x00007ff6764761bd) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff67647621a) + 5 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x00007ff676479dac) + 17 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff679520b0d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffdcbf27034) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffdcc062651) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffdcc062651) + 0 bytes [UnknownFile:0]