2.3 version RCONClientConnection crash

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cokll

Well-known member
Joined
Jan 30, 2018
Messages
36
Fatal error!



VERSION: 277.0
UnknownModule!UnknownFunction (0x0000000100000000) + 0 bytes [UnknownFile:0]
version.DLL!UnknownFunction (0x000007fef378a63c) + 0 bytes [UnknownFile:0]
version.DLL!UnknownFunction (0x000007fef379676b) + 0 bytes [UnknownFile:0]
ShooterGameServer.exe!RCONClientConnection::Tick() (0x0000000140110a59) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\rconserver.cpp:97]
ShooterGameServer.exe!URCONServer::Tick() (0x0000000140111c2e) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\rconserver.cpp:297]
ShooterGameServer.exe!AShooterGameMode::Tick() (0x000000014019c84f) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shootergamemode.cpp:3359]
ShooterGameServer.exe!AActor::TickActor() (0x0000000140f775be) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\actor.cpp:765]
ShooterGameServer.exe!FActorTickFunction::ExecuteTick() (0x0000000140f75c97) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\actor.cpp:141]
ShooterGameServer.exe!TGraphTask<FTickTaskSequencer::FTickFunctionTask>::ExecuteTask() (0x000000014124a890) + 30 bytes [c:\svn_ark\engine\source\runtime\core\public\async\taskgraphinterfaces.h:871]
ShooterGameServer.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00000001409e4a35) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:939]
ShooterGameServer.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00000001409e435d) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:680]
ShooterGameServer.exe!FTaskGraphImplementation::WaitUntilTasksComplete() (0x00000001409e60ba) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:1777]
ShooterGameServer.exe!FTickTaskSequencer::ReleaseTickGroup() (0x00000001412184cf) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\ticktaskmanager.cpp:205]
ShooterGameServer.exe!FTickTaskManager::RunTickGroup() (0x000000014121bd4c) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\ticktaskmanager.cpp:867]
ShooterGameServer.exe!UWorld::RunTickGroup() (0x00000001410dc9b3) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:697]
ShooterGameServer.exe!UWorld::Tick() (0x00000001410de1f0) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:1204]
ShooterGameServer.exe!UGameEngine::Tick() (0x000000014103bfdf) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1170]
ShooterGameServer.exe!FEngineLoop::Tick() (0x000000013fe28a7c) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2421]
ShooterGameServer.exe!GuardedMain() (0x000000013fe243ec) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGameServer.exe!GuardedMainWrapper() (0x000000013fe29aca) + 5 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x000000013fe29c00) + 8 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGameServer.exe!__tmainCRTStartup() (0x000000014201d5c1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
kernel32.dll!UnknownFunction (0x00000000775359cd) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x000000007776a561) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x000000007776a561) + 0 bytes [UnknownFile:0]

2.3 version RCONClientConnection crash
 
You didn't provide any useful information. What plugins are you using? When does it crashes?
 
You still didn't answer my first question. Because Rcon works fine for me.
 
I found that occasionally using RCON will crash,Most of the time is normal.
I am using
plugins.unload
plugins.load
Using Rcon crash
 
And what plugin are you trying to reload using those commands..?
 
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