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Config has been completely reworked. Every blueprint can be partially matched except for "PlatformOverrides" in the "PlatformStructureLimit" section.
Just be aware that not using full blueprint paths can lead to unintended results depending on what you entered. "AffectedStructures"
in the "PreventStructurePlacementOnPlatforms" section has examples of abbreviated blueprint paths as well as "BossDinos"

Made a change that extends the C4 protection of ridden dinos.
Players with C4 attached to them will act like an extension of the dino and abide by the same rules that dino would follow if it was directly attached to it.

Added weapon jamming with a dino list to active the feature on. (Prevents suicide Basilik rocket launcher)
"WeaponsJamOnDismount":true

Flamethrower DOT can be adjusted.

"PreventGrappleSlingShot":true //Enabling will prevent the slingshot (speed grappling) glitch

New option under "PlatformStructureLimit" called "TurretLimit"
//Limit turrets allowed to be placed on the platform -1 default limit, 0+ sets a limit.
Platform must not be within 10 foundations of a turret or it will count it as well towards the limit.

New Feature: Tribute Dino Downloads prevented when Mission is active.
"DisableDinoDownloadsWhileMissionActive":true

Changed Managarmr config to match other sections
Changed damage from flat damage to a reduction percentage
Corrected config for the following boss:
  • Changeed "CrystalWyvern_Character_BP" to "CrystalWyvern_Character_BP_Boss"
This release requires a server restart for all features to function properly.

I have overhauled the Boss Arena code.
  • 100% Working - Island, Center, Valguero, Scorched Earth, Abberation, Crystal Isles, Ragnarok
  • VR Boss (Genesis) only final stage of the boss fight is supported
  • Added "Babality":true, for fun (illegal dinos turn in to babies) Mortal Kombat fans?
  • Improved grapple blocking.
  • Added "TakeExtraDamageMultiplier":10, to the Boss Arena options to increase damage taken on illegal dinos.
    • 0=No Extra, 1=100% Extra which I think 10 is the same as cryo sickness.
New Options:
  • "AutoDestroyBeaverDam":60 //60 is the number of seconds after closing the inventory. Set to 0 to disable the feature. Beaver Dams do not drop a bag when destroyed.
  • "AutoDestroyGlitchedEggs":true //This will remove eggs when dropped on the ground that are glitched from transfer gun and dedicated storage (aka Level 1 Dino Eggs)
Added New Section:
JSON:
    "ManagarmrBreath":{ //Changes the Damage of the freezing breath
        "AdjustDamageVsPlayer":false, //True uses the "NewDamage" value below against players
        "AdjustDamageVsDino":false, //True uses the "NewDamage" value below against player owned dinos
        "NormalDamageVsWildDinos":true, //False uses the "NewDamage" value below against wild dinos
        "NewDamage":0 //Actual damage the breath will do per tick 0 removes damage but still freezes
    },

View attachment 2924
View attachment 2928
Changed "BredTekRexOnlyDropMeat" to "BredTekDinosOnlyDropMeat" the setting should now work on all breedable Tek dinos.
Overseer (The Island Ascension) now working
This release does require a server restart because it uses new stuff not in the base API and a reboot is required for it to get the additional information the plugin needs.
Genesis is not supported yet.

  • New options to support platform limit changes
JSON:
    "General":{
        "EnablePlatformStructureLimit":true, //Enables this feature
        "DefaultPlatformStructureLimit":10 //Default structure limit for anything not in the specific list below
    },
    "PlatformStructureLimits":{
        "Blueprint'/Game/PrimalEarth/Dinos/Paraceratherium/Paracer_Character_BP.Paracer_Character_BP'":50, //Paracer would have 50 structure limit
        "Blueprint'/Game/Genesis/Dinos/TEKHoverSkiff/TekHoverSkiff_Character_BP.TekHoverSkiff_Character_BP'":20 //Hover Skiff would have 20 structure limit
    },
  • Can no longer throw cryopods (or shoot any weapon) when being teleported.
  • Boss Arena Limitations:
JSON:
    "BossArena":{
        "CheckForRestricted":20,  //How often to check for illegal dinos I recommend leaving at 20 or 30
        "KillDinos":true, //Kill illegal dinos
        "TorporDinos":true, //Full torpor illegal dinos
        "AfterBossKillRemoveTorpor":false, //After boss is defeated wake up illegal torpor'd dinos
        "AfterBossKillFullHealth":false, //After boss is defeated heal up illegal torpor'd dinos
        "RemoveCollision":true, //Removes collision on illegal torpor'd dinos so you aren't trapped
        "BlockGrappleBP":"Blueprint'/Game/Mods/ToolsBasic/Grappling/PrimalItemAmmo_SalaGrapp.PrimalItemAmmo_SalaGrapp'", //Grapple ammo to block in Arena
        "ExcludeMaps":"Extinction" //Comma separated listed of maps to block from this feature i.e. "Extinction,Valguero_P"
    },
    "PreventDinosInBossArena":[ //Dino BPs that you want to not allow into boss arenas
        "Blueprint'/Game/PrimalEarth/Dinos/Giganotosaurus/Gigant_Character_BP.Gigant_Character_BP'"
    ],
  • "ExcludeMaps" needs the full map name as well. "Valguero" is wrong its needs to be "Valguero_P" for instance.
  • "BredTekRexOnlyDropMeat":false - Setting to true will force ONLY bred/hatched Tek Rex's to only harvest as a normal Rex to prevent Tek Rex resource farms. Setting to false leaves them having their default harvest settings (electronics, dust, etc).
This release does require a server restart because it uses new stuff not in the base API and a reboot is required for it to get the additional information the plugin needs.
Tempest Dedicated Servers
Tebex
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