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No Wander

Verified No Wander 1.86

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Fixed negative stats in dino naming after they reach above 128.
Fix for 1114 loading error.
Added Unicode support for Settings and Random Dino Names

ATLAS release available on discord
Updated since WC now sets default No Wandering on babies.

The "AlwaysWander" feature has been updated to force those dinos back to wandering status.
When the baby is claimed Wandering will be disabled as it always has.

No, other changes were needed after the WC update.
v1.73
Fixed crash issue related to Mission Dinos on Genesis

v1.72
Added new tribe option for Dino Stats Point Naming
JSON:
        "AutoStatsPointName":{
            "Id":11,
            "Name":"Dino Stats Point Naming",
            "Default":false
        }
Added new option to make certain dinos always wander (Once they are claimed wandering will be disabled)
JSON:
    "AlwaysWander":[
        "Blueprint'/Game/Genesis/Dinos/Cherufe/Cherufe_Character_BP.Cherufe_Character_BP'",
        "Blueprint'/Game/PrimalEarth/Dinos/Dunkleosteus/Dunkle_Character_BP.Dunkle_Character_BP'",
        "Blueprint'/Game/PrimalEarth/Dinos/Mosasaurus/Mosa_Character_BP.Mosa_Character_BP'"
    ],
Bug fix: Rare crash on server startup
Added new config section
JSON:
    "General":{
        "DinoStatsTribeOnly":true, //Only allows gettings stats of tribe owned dinos (breeding base stats)
        "AutoNoWandering":true //servers can set this false to force dinos to wander
    },

New command "/nowander stats" which will output the dino you are looking at output base breeding stats to chat (used in conjunction with "DinoStatsTribeOnly" setting)

Added new player option for dino naming:
JSON:
        "AutoStatsName":{
            "Id":10,
            "Name":"Dino Stats Naming",
            "Default":false
        }
Name will be in the format "H# S# W# M# F#" (not configurable)
H=Health, S=Stamina, W=Weight, M=Melee Damage, F=Food
Tempest Dedicated Servers
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