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Lethal Loot - _Highly configurable lootbox system with Item and DIno custom stats
Optional Mod to add special containers for loot and events
https://steamcommunity.com/sharedfiles/filedetails/?id=2979286255
Boxes can be delivered 3 different ways
Features
Important Plugin Requirements
Player Chat Command - Configurable
RCON/Console Commands
Lootbox Example Mod: 2923069855 - Below are the 3 boxes I have setup in the example mod. I will provide the example mod file as well for a starting point to creating and publishing your own custom lootboxes.
Event Box RCON/Console Command
Event Box Random RCON/Console Command
Admin Chat Command
Click on "Get Support" to join Discord -------------------->
Join and type "/info purchase" for instructions
License activation is automatic and must be done through discord using my license bot
Lethal Loot - _Highly configurable lootbox system with Item and DIno custom stats
- Spawn custom items or dinos with specific stats (can be delivered directly or in a lootbox)
- Give loot/lootboxes from any plugin that support command rewards to enhance any plugins reward system.
- Easily add loot/lootboxes to the database using the very simple table format from a website purchase or other technology you use.
- Epic and Steam friendly plugin. Mod usage is optional if you want custom looking boxes.
- Ability to spawn event boxes for players to find on the map with cluster wide announcement option.
Optional Mod to add special containers for loot and events
https://steamcommunity.com/sharedfiles/filedetails/?id=2979286255
Boxes can be delivered 3 different ways
- Online Player - Given to player via placeable structure
- Online Player - Items given directly to players inventory
- Offline Player - Stored for retrieval (placeable structure or direct)
Features
- Players will be notified when logging in they have unclaimed boxes.
- Players can use `/boxes` by default to claim their boxes.
- Placed lootboxes can be opened, prevent adding items, destroy once empty automatically.
- Customize Dino stat points (Health, Stam, Damage etc)
- Setting more stat points than the dino level you set can have will increase the level above what you specified to match the points
- Dinos can be spawned in the `World`, `Cryo/Soul Trap` or as an `Egg` with or without custom stats.
- Customize Gacha resources
- Customize Stryder attachments
- Customize Item stats: Armor, Damage, Durability
- Build completely random lootboxes using:
- Loot Sets
- Loot Tiers
- Supports Items, Dinos and Commands
- Loot entries can have permissions assigned limiting what groups can recieve it.
- This allows you to create a single lootbox but provide varying loot by permissions.
- Lootbox Given Discord logging - These are the available tokens
- SteamID: {steamid}
- LootBox Info: {boxid}, {boxname}
- Command Used (console/rcon): {where}
- Map issuing the box: {map}
- Lootbox Redeemed Discord logging - These are the available tokens
- SteamID: {steamid}
- LootBox Info: {boxid}, {boxname}
- Character Name: {player}
- Tribe Name: {tribe}
- Location Redeemed: {where}
- Map Redeemed On: {map}
- Loot Redeemed (type, qty, blueprint/etc): {loot}
Important Plugin Requirements
- MySQL 8.0+ or MariaDB
- Permissions plugin
Player Chat Command - Configurable
- `/boxes` - command used to claim any boxes the player recieved while offline
RCON/Console Commands
- `LethalLoot.Reload` - Reloads the config
- `LethalLoot.GiveBox {steamid} {boxid}` - Delivers a lootbox or stores it if player is offline (ex. `LethalLoot.GiveBox 919819819891914 2`)
- `LethalLoot.GiveBox {steamid} {boxid} {qty}` - (ex. `LethalLoot.GiveBox 919819819891914 2 3`) gives 3x of Box 2
Lootbox Example Mod: 2923069855 - Below are the 3 boxes I have setup in the example mod. I will provide the example mod file as well for a starting point to creating and publishing your own custom lootboxes.
- "Blueprint'/Game/Mods/LethalLoot/_structures/GoldBox/PrimalItemStructure_GoldLootBox_LethalLoot.PrimalItemStructure_GoldLootBox_LethalLoot'"
- "Blueprint'/Game/Mods/LethalLoot/_structures/GreenBox/PrimalItemStructure_GreenLootBox_LethalLoot.PrimalItemStructure_GreenLootBox_LethalLoot'"
- "Blueprint'/Game/Mods/LethalLoot/_structures/TekBox/PrimalItemStructure_TekLootBox_LethalLoot.PrimalItemStructure_TekLootBox_LethalLoot'"
Event Box RCON/Console Command
- `LethalLoot.EventBox {boxid} {X} {Y} {Z} {minutes}`
- X,Y,Z can be obtained by standing in the location you want the box to appear and type `ccc` in the in game console (remove last 2 sets of numbers)
- Minutes is the number of minutes the Loot Box will remain locked before it can be looted.
- Event Boxes only support `dino` (cryo or egg), `item` and `httppost` loot types.
- `LethalLoot.EventBox 15 -112405 234361 -14315` will spawn an Event Box 15 at the location specified
- `LethalLoot.EventBox 15 -112405 234361 -14315 10` will spawn an Event Box 15 at the location specified and will not allow looting for 10 minutes
Event Box Random RCON/Console Command
- `LethalLoot.EventBoxRandom {boxid} {minutes}`
- Minutes is the number of minutes the Loot Box will remain locked before it can be looted.
- `LethalLoot.EventBoxRandom 1 2` will spawn Event Box 1 randomly on the map using the locations list and will not unlock for 2 minutes.
- `LethalLoot.EventBoxRandom ? 2` will spawn a random box randomly on the map using the locations list and will not unlock for 2 minutes.
- `LethalLoot.EventBoxRandom ?` will spawn a random box randomly on the map using the locations list and will not be locked.
- `LethalLoot.EventList` will display a list of all active event box locations on a server.
Admin Chat Command
- List Event Box Locations `/eventlist` configurable
- Teleport to Event Box `/eventteleport` configurable (usage `/eventteleport #`)