Path of Titans: Mod Installation Guide | Step-by-Step Instructions + Best Practices for Adding Mods Print

  • Step-by-Step Instructions for Adding Mods in Path of Titans, Optimizing Game Performance with Path of Titans Mods, Best Practices for Adding Mods to Path of Titans, Path of Titans Mod Installation Guide, Multiplayer Hosting: Mod Installation in Path of Titans, Server Management for Mod Installation in Path of Titans, Server Setup for Mod Installation in Path of Titans, Adding Mods to Path of Titans: A Comprehensive Guide, Game Server Hosting with Path of Titans Mods, Path of Titans: Instructions for Effective Mod Addition
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Here's a simplified guide to editing server files and enabling mods in "Path of Titans":

 

Note: Always ensure the server is stopped when editing server files. Save your changes and restart your server for them to take effect.

 

It would help if you listed every mod you plan to use in the GameUserSettings.ini file.

 

Under the [PathOfTitans.Mods] header, add the lines:

 

EnabledMods=UGC_M_DYV7XYEGX2_SK - where UGC_M_DYV7XYEGX2_SK represents the Mod ID you wish to enable on your server. This unique MOD ID will prompt the mod to be downloaded and enabled upon server restart. You can add more lines to enable multiple mods simultaneously.

 

Example GameUserSettings.ini Path:

[PathOfTitans.Mods] ;TheGrimExpanse EnabledMods="UGC_M_DYV7XYEGX2_SK" ;German Shepard Mod (example of stacking mods) EnabledMods="UGC_M_DYV7XYEGX2_SK"

 

Changing Default Server Map (If Using a Mod Map)

 

If you're using a modded map, specify its name in your Game.ini file.

Under the [/Script/PathOfTitans.IGameSession] header, add the line ServerMap=TheGrimExpanse - where TheGrimExpanse is the map name of the mod you want to use. Ensure the name matches exactly what's specified in the mod files. Generally, this will be the mod's name, but confirm with the mod author if unsure.

 

Caution: Certain mods may disrupt the functioning of the custom map. Include only the custom map mod ID in the GameUserSettings.ini config, and specify the exact file name of the custom map for the server map config variable in the Game.ini file. Test it in-game to make sure it works. Then, add each mod individually, testing each time to ensure the custom map still loads.

 

Example Game.ini Path

[/Script/PathOfTitans.IGameSession]

ServerMap=TheGrimExpanse

 

Finding Mod IDs

 

Mod IDs can be found in-game. Select the mod you're interested in and note the number on the page.

 

If correctly set up, your mods should appear after restarting your server and will automatically download when players join. You can also click "Details" on the community server browser tab to view all mods on your server.

 


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