Hannek Print

  • 1

Hannek

 

This is all the default stats for the following creature:

 

Please be sure to add CurveOverrides=(CurveName= in front of every line in the Game.ini under [/Script/PathOfTitans.IGameSession]

 

Last Updated: 04-18-2024 by GSH
 
Attributes:
"Hannek.Core.Armor",Values=(1,1,1,1,1))
"Hannek.Core.BleedingHealRate",Values=(0.032,0.032,0.032,0.032,0.032))
"Hannek.Core.BleedingRate",Values=(0,0,0,0,0))
"Hannek.Core.BodyFoodAmount",Values=(400,700,1000,1300,1600))
"Hannek.Core.BodyFoodCorpseThreshold",Values=(0.3,0.3,0.3,0.3,0.3))
"Hannek.Core.BuffDurationMultiplier",Values=(1,1,1,1,1))
"Hannek.Core.CarryCapacity",Values=(200,900,1600,2300,3450))
"Hannek.Core.CombatWeight",Values=(300,900,1500,2675,5000))
"Hannek.Core.FallDeathSpeed",Values=(5000,4000,3000,2000,2000))
"Hannek.Core.FallingLegDamage",Values=(10,50,50,50,50))
"Hannek.Core.FoodConsumptionRate",Values=(40,65,75,175,250))
"Hannek.Core.GroundAccelerationMultiplier",Values=(1,1,1,1,1))
"Hannek.Core.GroundPreciseAccelerationMultiplier",Values=(1,1,1,1,1))
"Hannek.Core.GrowthPerSecond",Values=(1,1,1,1,1))
"Hannek.Core.HealthRecoveryRate",Values=(1.11,0.97,0.93,0.9,0.89))
"Hannek.Core.HungerDamage",Values=(0.2,0.2,0.2,0.2,0.2))
"Hannek.Core.HungerDepletionRate",Values=(0.02,0.07,0.13,0.19,0.24))
"Hannek.Core.JumpForceMultiplier",Values=(1,1,1,0,0))
"Hannek.Core.KnockbackMultiplier",Values=(1,1,1,1,1))
"Hannek.Core.KnockbackToCancelAttackThreshold",Values=(100,100,100,100,100))
"Hannek.Core.KnockbackToDecarryThreshold",Values=(100,100,100,100,100))
"Hannek.Core.KnockbackToDelatchThreshold",Values=(100,100,100,100,100))
"Hannek.Core.KnockbackTractionMultiplier",Values=(1,1,1,1,1))
"Hannek.Core.LegHealRate",Values=(1,1,1,1,1))
"Hannek.Core.LimpHealthThreshold",Values=(0.5,0.3,0.3,0.3,0.3))
"Hannek.Core.MaxHealth",Values=(200,250,300,390,480))
"Hannek.Core.MaxHunger",Values=(50,237.5,425,612.5,800))
"Hannek.Core.MaxOxygen",Values=(100,250,350,500,600))
"Hannek.Core.MaxStamina",Values=(400,300,250,150,100))
"Hannek.Core.MaxThirst",Values=(50,125.5,225,312.5,500))
"Hannek.Core.MovementSpeedMultiplier",Values=(1.3,1.2,1.1,1,1))
"Hannek.Core.OxygenDamage",Values=(6,6,6,6,6))
"Hannek.Core.OxygenDepletionRate",Values=(10,10,8,2,0.25))
"Hannek.Core.OxygenRecoveryRate",Values=(5,5,5,5,5))
"Hannek.Core.PoisonHealRate",Values=(0.016,0.016,0.016,0.016,0.016))
"Hannek.Core.PoisonRate",Values=(0,0,0,0,0))
"Hannek.Core.SpikeDamageMultiplier",Values=(1,1,1,1,1))
"Hannek.Core.SprintingSpeedMultiplier",Values=(1.2,1.1,1,1,1))
"Hannek.Core.StaminaFastDiveCostMultiplier",Values=(1,1,1,1,1))
"Hannek.Core.StaminaFastFlyCostMultiplier",Values=(1,1,1,1,1))
"Hannek.Core.StaminaFastSwimCostMultiplier",Values=(1,1,1,1,1))
"Hannek.Core.StaminaFlyCostMultiplier",Values=(1,1,1,1,1))
"Hannek.Core.StaminaJumpCostMultiplier",Values=(1,1,1,1,1))
"Hannek.Core.StaminaRecoveryRate",Values=(1,0.89,0.56,0.38,0.32))
"Hannek.Core.StaminaSprintCostMultiplier",Values=(1,1,1,1,1))
"Hannek.Core.SwimmingAccelerationMultiplier",Values=(1,1,1,1,1))
"Hannek.Core.ThirstDamage",Values=(0.2,0.2,0.2,0.2,0.2))
"Hannek.Core.ThirstDepletionRate",Values=(0.03,0.12,0.21,0.31,0.4))
"Hannek.Core.ThirstReplenishRate",Values=(3,3,3,3,3))
"Hannek.Core.TrottingSpeedMultiplier",Values=(1,1,1,1,1))
"Hannek.Core.TurnInPlaceRadiusMultiplier",Values=(1,1,1,1,1))
"Hannek.Core.TurnRadiusMultiplier",Values=(2,1.75,1.5,1.25,1))
"Hannek.Core.VenomHealRate",Values=(0.016,0.016,0.016,0.016,0.016))
"Hannek.Core.VenomRate",Values=(0,0,0,0,0))
"Hannek.Core.WaterConsumptionRate",Values=(40,65,75,100,120))
"Hannek.Core.WaterVision",Values=(1,1,1,1,1))
Last Updated: 04-18-2024 by GSH
 
Combat:
"Hannek.BiteBleedAmount",Values=(0.2,0.2,0.2,0.2,0.2))
"Hannek.BiteBoneBreakChance",Values=(0,0,0,0,0))
"Hannek.BiteCooldown",Values=(1,1,1,1,1))
"Hannek.BiteDamage",Values=(10,20,30,40,50))
"Hannek.BiteLungeBleedAmount",Values=(1,1,1,1,1))
"Hannek.BiteLungeBoneBreakChance",Values=(0,0,0.1,0.2,0.3))
"Hannek.BiteLungeCooldown",Values=(6,6,6,6,6))
"Hannek.BiteLungeDamage",Values=(20,50,100,120,140))
"Hannek.BiteLungeSpeed",Values=(1600,1700,1900,2100,2600))
"Hannek.BiteLungeStaminaCost",Values=(30,30,30,30,30))
"Hannek.FrontLimbsStamina",Values=(100,100,100,100,100))
"Hannek.HideThickArmor",Values=(1.5,1.5,1.5,1.5,1.5))
"Hannek.HideThinArmor",Values=(0.5,0.5,0.5,0.5,0.5))
"Hannek.HideThinSpeed",Values=(1.15,1.15,1.15,1.15,1.15))
"Hannek.LungeCooldown",Values=(40,40,40,40,40))
"Hannek.LungeCost",Values=(40,40,40,40,40))
"Hannek.LungeDuration",Values=(2.5,2.5,2.5,2.5,2.5))
"Hannek.LungeSpeedIncrease",Values=(2000,3000,4000,5000,6000))
"Hannek.StaminaDiveCostPerSecond",Values=(8,10,3,0,-2))
"Hannek.StaminaFastDiveCostPerSecond",Values=(10,12,3,0,-2))
"Hannek.StaminaFastSwimCostPerSecond",Values=(10,12,3,0,-2))
"Hannek.StaminaJumpCost",Values=(30,30,30,30,30))
"Hannek.StaminaSprintCostPerSecond",Values=(0.42,2.81,5.21,7.6,10))
"Hannek.StaminaSwimgCostPerSecond",Values=(5,8,3,0,-2))
"Hannek.StaminaTrotCostPerSecond",Values=(0,0,0,0,0))
"Hannek.ThrashBoneBreakAmount",Values=(1,1,1,1,1))
"Hannek.ThrashBoneBreakChance",Values=(0.05,0.2,0.3,0.6,0.8))
"Hannek.ThrashCooldown",Values=(3,3,3,3,3))
"Hannek.ThrashCost",Values=(30,25,20,15,10))
"Hannek.ThrashDamage",Values=(10,20,30,40,50))
"Hannek.ThrashDuration",Values=(4,4,4,4,4))
"Hannek.ThroatCallArmor",Values=(1.5,1.5,1.5,1.5,1.5))
"Hannek.ThroatCallBuffAttackDamageRadius",Values=(3000,3000,3000,3000,3000))
"Hannek.ThroatCallCooldown",Values=(5,5,5,5,5))
"Hannek.ThroatCallDamage",Values=(25,25,25,25,25))
"Hannek.ThroatCallStaminaCost",Values=(0,0,0,0,0))
"Hannek.TongueGrabCarryStaminaCost",Values=(1,1,1,1,1))
"Hannek.TongueGrabCooldown",Values=(1,1,1,1,1))
"Hannek.TongueGrabDamage",Values=(1,1,1,1,1))
"Hannek.TongueGrabStaminaCost",Values=(0,0,0,0,0))
"Hannek.TongueWhipCooldown",Values=(1,1,1,1,1))
"Hannek.TongueWhipDamage",Values=(10,10,10,10,10))
"Hannek.TongueWhipVenomAmount",Values=(0.2,0.2,0.2,0.2,0.2))
Last Updated: 04-18-2024 by GSH
 
Multipliers:
"Hannek.BodyFoodDecayPerSecond",Values=(2,1,1,1,1))
"Hannek.Multiplier.BleedingHealRate.Carried",Values=(1,1,1,1,1))
"Hannek.Multiplier.BleedingHealRate.CarriedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.BleedingHealRate.CrouchWalking",Values=(1,1,1,1,1))
"Hannek.Multiplier.BleedingHealRate.Crouching",Values=(1,1,1,1,1))
"Hannek.Multiplier.BleedingHealRate.Diving",Values=(0.5,0.5,0.5,0.5,0.5))
"Hannek.Multiplier.BleedingHealRate.FastDiving",Values=(1,1,1,1,1))
"Hannek.Multiplier.BleedingHealRate.FastSwimming",Values=(0.25,0.25,0.25,0.25,0.25))
"Hannek.Multiplier.BleedingHealRate.Jumping",Values=(0.25,0.25,0.25,0.25,0.25))
"Hannek.Multiplier.BleedingHealRate.Latched",Values=(1,1,1,1,1))
"Hannek.Multiplier.BleedingHealRate.LatchedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.BleedingHealRate.Resting",Values=(6,6,6,6,6))
"Hannek.Multiplier.BleedingHealRate.Sleeping",Values=(9,9,9,9,9))
"Hannek.Multiplier.BleedingHealRate.Sprinting",Values=(0.25,0.25,0.25,0.25,0.25))
"Hannek.Multiplier.BleedingHealRate.Standing",Values=(1,1,1,1,1))
"Hannek.Multiplier.BleedingHealRate.Swimming",Values=(0.5,0.5,0.5,0.5,0.5))
"Hannek.Multiplier.BleedingHealRate.Trotting",Values=(0.5,0.5,0.5,0.5,0.5))
"Hannek.Multiplier.BleedingHealRate.Walking",Values=(0.75,0.75,0.75,0.75,0.75))
"Hannek.Multiplier.BleedingRate.Carried",Values=(1,1,1,1,1))
"Hannek.Multiplier.BleedingRate.CarriedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.BleedingRate.CrouchWalking",Values=(1,1,1,1,1))
"Hannek.Multiplier.BleedingRate.Crouching",Values=(1,1,1,1,1))
"Hannek.Multiplier.BleedingRate.Diving",Values=(1,1,1,1,1))
"Hannek.Multiplier.BleedingRate.FastDiving",Values=(1,1,1,1,1))
"Hannek.Multiplier.BleedingRate.FastSwimming",Values=(1,1,1,1,1))
"Hannek.Multiplier.BleedingRate.Jumping",Values=(1,1,1,1,1))
"Hannek.Multiplier.BleedingRate.Latched",Values=(1,1,1,1,1))
"Hannek.Multiplier.BleedingRate.LatchedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.BleedingRate.Resting",Values=(0.75,0.75,0.75,0.75,0.75))
"Hannek.Multiplier.BleedingRate.Sleeping",Values=(0.5,0.5,0.5,0.5,0.5))
"Hannek.Multiplier.BleedingRate.Sprinting",Values=(1,1,1,1,1))
"Hannek.Multiplier.BleedingRate.Standing",Values=(1,1,1,1,1))
"Hannek.Multiplier.BleedingRate.Swimming",Values=(1,1,1,1,1))
"Hannek.Multiplier.BleedingRate.Trotting",Values=(1,1,1,1,1))
"Hannek.Multiplier.BleedingRate.Walking",Values=(1,1,1,1,1))
"Hannek.Multiplier.BulkySubSpecies.AttackDamage",Values=(0.9,0.9,0.9,0.9,0.9))
"Hannek.Multiplier.BulkySubSpecies.IncomingDamage",Values=(0.9,0.9,0.9,0.9,0.9))
"Hannek.Multiplier.HealthRecovery.Carried",Values=(1,1,1,1,1))
"Hannek.Multiplier.HealthRecovery.CarriedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.HealthRecovery.CrouchWalking",Values=(1,1,1,1,1))
"Hannek.Multiplier.HealthRecovery.Crouching",Values=(1,1,1,1,1))
"Hannek.Multiplier.HealthRecovery.Diving",Values=(1,1,1,1,1))
"Hannek.Multiplier.HealthRecovery.FastDiving",Values=(1,1,1,1,1))
"Hannek.Multiplier.HealthRecovery.FastSwimming",Values=(1,1,1,1,1))
"Hannek.Multiplier.HealthRecovery.Jumping",Values=(1,1,1,1,1))
"Hannek.Multiplier.HealthRecovery.Latched",Values=(1,1,1,1,1))
"Hannek.Multiplier.HealthRecovery.LatchedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.HealthRecovery.Resting",Values=(1.15,1.15,1.15,1.15,1.15))
"Hannek.Multiplier.HealthRecovery.Sleeping",Values=(1.5,1.5,1.5,1.5,1.5))
"Hannek.Multiplier.HealthRecovery.Sprinting",Values=(1,1,1,1,1))
"Hannek.Multiplier.HealthRecovery.Standing",Values=(1,1,1,1,1))
"Hannek.Multiplier.HealthRecovery.Swimming",Values=(1,1,1,1,1))
"Hannek.Multiplier.HealthRecovery.Trotting",Values=(1,1,1,1,1))
"Hannek.Multiplier.HealthRecovery.Walking",Values=(1,1,1,1,1))
"Hannek.Multiplier.HungerDamage.Carried",Values=(1,1,1,1,1))
"Hannek.Multiplier.HungerDamage.CarriedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.HungerDamage.CrouchWalking",Values=(1,1,1,1,1))
"Hannek.Multiplier.HungerDamage.Crouching",Values=(1,1,1,1,1))
"Hannek.Multiplier.HungerDamage.Diving",Values=(1,1,1,1,1))
"Hannek.Multiplier.HungerDamage.FastDiving",Values=(1,1,1,1,1))
"Hannek.Multiplier.HungerDamage.FastSwimming",Values=(1,1,1,1,1))
"Hannek.Multiplier.HungerDamage.Jumping",Values=(1,1,1,1,1))
"Hannek.Multiplier.HungerDamage.Latched",Values=(1,1,1,1,1))
"Hannek.Multiplier.HungerDamage.LatchedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.HungerDamage.Resting",Values=(1,1,1,1,1))
"Hannek.Multiplier.HungerDamage.Sleeping",Values=(1,1,1,1,1))
"Hannek.Multiplier.HungerDamage.Sprinting",Values=(1,1,1,1,1))
"Hannek.Multiplier.HungerDamage.Standing",Values=(1,1,1,1,1))
"Hannek.Multiplier.HungerDamage.Swimming",Values=(1,1,1,1,1))
"Hannek.Multiplier.HungerDamage.Trotting",Values=(1,1,1,1,1))
"Hannek.Multiplier.HungerDamage.Walking",Values=(1,1,1,1,1))
"Hannek.Multiplier.HungerDepletionRate.Carried",Values=(1,1,1,1,1))
"Hannek.Multiplier.HungerDepletionRate.CarriedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.HungerDepletionRate.CrouchWalking",Values=(1,1,1,1,1))
"Hannek.Multiplier.HungerDepletionRate.Crouching",Values=(1,1,1,1,1))
"Hannek.Multiplier.HungerDepletionRate.Diving",Values=(1,1,1,1,1))
"Hannek.Multiplier.HungerDepletionRate.FastDiving",Values=(1,1,1,1,1))
"Hannek.Multiplier.HungerDepletionRate.FastSwimming",Values=(1,1,1,1,1))
"Hannek.Multiplier.HungerDepletionRate.Jumping",Values=(1,1,1,1,1))
"Hannek.Multiplier.HungerDepletionRate.Latched",Values=(1,1,1,1,1))
"Hannek.Multiplier.HungerDepletionRate.LatchedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.HungerDepletionRate.Resting",Values=(1,1,1,1,1))
"Hannek.Multiplier.HungerDepletionRate.Sleeping",Values=(1,1,1,1,1))
"Hannek.Multiplier.HungerDepletionRate.Sprinting",Values=(1,1,1,1,1))
"Hannek.Multiplier.HungerDepletionRate.Standing",Values=(1,1,1,1,1))
"Hannek.Multiplier.HungerDepletionRate.Swimming",Values=(1,1,1,1,1))
"Hannek.Multiplier.HungerDepletionRate.Trotting",Values=(1,1,1,1,1))
"Hannek.Multiplier.HungerDepletionRate.Walking",Values=(1,1,1,1,1))
"Hannek.Multiplier.IncomingDamage.Carried",Values=(1,1,1,1,1))
"Hannek.Multiplier.IncomingDamage.CarriedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.IncomingDamage.CrouchWalking",Values=(1,1,1,1,1))
"Hannek.Multiplier.IncomingDamage.Crouching",Values=(1,1,1,1,1))
"Hannek.Multiplier.IncomingDamage.Diving",Values=(1,1,1,1,1))
"Hannek.Multiplier.IncomingDamage.FastDiving",Values=(1,1,1,1,1))
"Hannek.Multiplier.IncomingDamage.FastSwimming",Values=(1,1,1,1,1))
"Hannek.Multiplier.IncomingDamage.Jumping",Values=(1,1,1,1,1))
"Hannek.Multiplier.IncomingDamage.Latched",Values=(1,1,1,1,1))
"Hannek.Multiplier.IncomingDamage.LatchedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.IncomingDamage.Resting",Values=(2,2,2,2,2))
"Hannek.Multiplier.IncomingDamage.Sleeping",Values=(4,4,4,4,4))
"Hannek.Multiplier.IncomingDamage.Sprinting",Values=(1,1,1,1,1))
"Hannek.Multiplier.IncomingDamage.Standing",Values=(1,1,1,1,1))
"Hannek.Multiplier.IncomingDamage.Swimming",Values=(1,1,1,1,1))
"Hannek.Multiplier.IncomingDamage.Trotting",Values=(1,1,1,1,1))
"Hannek.Multiplier.IncomingDamage.Walking",Values=(1,1,1,1,1))
"Hannek.Multiplier.LegHealRate.Carried",Values=(1,1,1,1,1))
"Hannek.Multiplier.LegHealRate.CarriedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.LegHealRate.CrouchWalking",Values=(1,1,1,1,1))
"Hannek.Multiplier.LegHealRate.Crouching",Values=(1,1,1,1,1))
"Hannek.Multiplier.LegHealRate.Diving",Values=(2,2,2,2,2))
"Hannek.Multiplier.LegHealRate.FastDiving",Values=(2,2,2,2,2))
"Hannek.Multiplier.LegHealRate.FastSwimming",Values=(2,2,2,2,2))
"Hannek.Multiplier.LegHealRate.Jumping",Values=(1,1,1,1,1))
"Hannek.Multiplier.LegHealRate.Latched",Values=(1,1,1,1,1))
"Hannek.Multiplier.LegHealRate.LatchedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.LegHealRate.Resting",Values=(2,2,2,2,2))
"Hannek.Multiplier.LegHealRate.Sleeping",Values=(4,4,4,4,4))
"Hannek.Multiplier.LegHealRate.Sprinting",Values=(1,1,1,1,1))
"Hannek.Multiplier.LegHealRate.Standing",Values=(1,1,1,1,1))
"Hannek.Multiplier.LegHealRate.Swimming",Values=(2,2,2,2,2))
"Hannek.Multiplier.LegHealRate.Trotting",Values=(1,1,1,1,1))
"Hannek.Multiplier.LegHealRate.Walking",Values=(1,1,1,1,1))
"Hannek.Multiplier.OxygenDamage.CarriedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.OxygenDamage.Diving",Values=(1,1,1,1,1))
"Hannek.Multiplier.OxygenDamage.FastDiving",Values=(1,1,1,1,1))
"Hannek.Multiplier.OxygenDamage.LatchedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.OxygenDepletion.CarriedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.OxygenDepletion.Diving",Values=(5,4,3,2,1))
"Hannek.Multiplier.OxygenDepletion.FastDiving",Values=(8,6,4,2,1))
"Hannek.Multiplier.OxygenDepletion.LatchedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.OxygenRecovery.Carried",Values=(1,1,1,1,1))
"Hannek.Multiplier.OxygenRecovery.CarriedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.OxygenRecovery.CrouchWalking",Values=(1,1,1,1,1))
"Hannek.Multiplier.OxygenRecovery.Crouching",Values=(1,1,1,1,1))
"Hannek.Multiplier.OxygenRecovery.FastSwimming",Values=(1,2,3,4,5))
"Hannek.Multiplier.OxygenRecovery.Jumping",Values=(1,1,1,1,1))
"Hannek.Multiplier.OxygenRecovery.Latched",Values=(1,1,1,1,1))
"Hannek.Multiplier.OxygenRecovery.LatchedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.OxygenRecovery.Resting",Values=(1,1,1,1,1))
"Hannek.Multiplier.OxygenRecovery.Sleeping",Values=(1,1,1,1,1))
"Hannek.Multiplier.OxygenRecovery.Sprinting",Values=(1,1,1,1,1))
"Hannek.Multiplier.OxygenRecovery.Standing",Values=(1,1,1,1,1))
"Hannek.Multiplier.OxygenRecovery.Swimming",Values=(1,2,3,4,5))
"Hannek.Multiplier.OxygenRecovery.Trotting",Values=(1,1,1,1,1))
"Hannek.Multiplier.OxygenRecovery.Walking",Values=(1,1,1,1,1))
"Hannek.Multiplier.PoisonHealRate.Carried",Values=(1,1,1,1,1))
"Hannek.Multiplier.PoisonHealRate.CarriedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.PoisonHealRate.CrouchWalking",Values=(1,1,1,1,1))
"Hannek.Multiplier.PoisonHealRate.Crouching",Values=(1,1,1,1,1))
"Hannek.Multiplier.PoisonHealRate.Diving",Values=(0.5,0.5,0.5,0.5,0.5))
"Hannek.Multiplier.PoisonHealRate.FastDiving",Values=(0.25,0.25,0.25,0.25,0.25))
"Hannek.Multiplier.PoisonHealRate.FastSwimming",Values=(1,1,1,1,1))
"Hannek.Multiplier.PoisonHealRate.Jumping",Values=(0.25,0.25,0.25,0.25,0.25))
"Hannek.Multiplier.PoisonHealRate.Latched",Values=(1,1,1,1,1))
"Hannek.Multiplier.PoisonHealRate.LatchedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.PoisonHealRate.Resting",Values=(1.25,1.25,1.25,1.25,1.25))
"Hannek.Multiplier.PoisonHealRate.Sleeping",Values=(1.75,1.75,1.75,1.75,1.75))
"Hannek.Multiplier.PoisonHealRate.Sprinting",Values=(0.25,0.25,0.25,0.25,0.25))
"Hannek.Multiplier.PoisonHealRate.Standing",Values=(1,1,1,1,1))
"Hannek.Multiplier.PoisonHealRate.Swimming",Values=(1,1,1,1,1))
"Hannek.Multiplier.PoisonHealRate.Trotting",Values=(0.5,0.5,0.5,0.5,0.5))
"Hannek.Multiplier.PoisonHealRate.Walking",Values=(0.75,0.75,0.75,0.75,0.75))
"Hannek.Multiplier.PoisonRate.Carried",Values=(1,1,1,1,1))
"Hannek.Multiplier.PoisonRate.CarriedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.PoisonRate.CrouchWalking",Values=(1,1,1,1,1))
"Hannek.Multiplier.PoisonRate.Crouching",Values=(1,1,1,1,1))
"Hannek.Multiplier.PoisonRate.Diving",Values=(1,1,1,1,1))
"Hannek.Multiplier.PoisonRate.FastDiving",Values=(1,1,1,1,1))
"Hannek.Multiplier.PoisonRate.FastSwimming",Values=(1,1,1,1,1))
"Hannek.Multiplier.PoisonRate.Jumping",Values=(1,1,1,1,1))
"Hannek.Multiplier.PoisonRate.Latched",Values=(1,1,1,1,1))
"Hannek.Multiplier.PoisonRate.LatchedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.PoisonRate.Resting",Values=(1,1,1,1,1))
"Hannek.Multiplier.PoisonRate.Sleeping",Values=(1,1,1,1,1))
"Hannek.Multiplier.PoisonRate.Sprinting",Values=(1,1,1,1,1))
"Hannek.Multiplier.PoisonRate.Standing",Values=(1,1,1,1,1))
"Hannek.Multiplier.PoisonRate.Swimming",Values=(1,1,1,1,1))
"Hannek.Multiplier.PoisonRate.Trotting",Values=(1,1,1,1,1))
"Hannek.Multiplier.PoisonRate.Walking",Values=(1,1,1,1,1))
"Hannek.Multiplier.SpeedySubSpecies.IncomingDamage",Values=(1.1,1.1,1.1,1.1,1.1))
"Hannek.Multiplier.SpeedySubSpecies.Speed",Values=(1.05,1.05,1.05,1.05,1.05))
"Hannek.Multiplier.StaminaRecovery.Carried",Values=(1,1,1,1,1))
"Hannek.Multiplier.StaminaRecovery.CarriedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.StaminaRecovery.CrouchWalking",Values=(1,1,1,1,1))
"Hannek.Multiplier.StaminaRecovery.Crouching",Values=(1,1,1,1,1))
"Hannek.Multiplier.StaminaRecovery.Diving",Values=(0,0.5,1,2,4))
"Hannek.Multiplier.StaminaRecovery.FastDiving",Values=(0,0.5,1,2,4))
"Hannek.Multiplier.StaminaRecovery.FastSwimming",Values=(0,0.5,1,2,4))
"Hannek.Multiplier.StaminaRecovery.Jumping",Values=(1,1,1,1,1))
"Hannek.Multiplier.StaminaRecovery.Latched",Values=(1,1,1,1,1))
"Hannek.Multiplier.StaminaRecovery.LatchedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.StaminaRecovery.Resting",Values=(3,3,3,3,3))
"Hannek.Multiplier.StaminaRecovery.Sleeping",Values=(5,5,5,5,5))
"Hannek.Multiplier.StaminaRecovery.Sprinting",Values=(0,0,0,0,0))
"Hannek.Multiplier.StaminaRecovery.Standing",Values=(1,1,1,1,1))
"Hannek.Multiplier.StaminaRecovery.Swimming",Values=(0,0.5,1,2,4))
"Hannek.Multiplier.StaminaRecovery.Trotting",Values=(0.75,0.75,0.75,0.75,0.75))
"Hannek.Multiplier.StaminaRecovery.Walking",Values=(0.9,0.9,0.9,0.9,0.9))
"Hannek.Multiplier.ThirstDamage.Carried",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstDamage.CarriedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstDamage.CrouchWalking",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstDamage.Crouching",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstDamage.Diving",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstDamage.FastDiving",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstDamage.FastSwimming",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstDamage.Jumping",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstDamage.Latched",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstDamage.LatchedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstDamage.Resting",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstDamage.Sleeping",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstDamage.Sprinting",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstDamage.Standing",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstDamage.Swimming",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstDamage.Trotting",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstDamage.Walking",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstDepletionRate.Carried",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstDepletionRate.CarriedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstDepletionRate.CrouchWalking",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstDepletionRate.Crouching",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstDepletionRate.Diving",Values=(1,0.6,0.2,-0.8,-2))
"Hannek.Multiplier.ThirstDepletionRate.FastDiving",Values=(1,0.6,0.2,-0.8,-2))
"Hannek.Multiplier.ThirstDepletionRate.FastSwimming",Values=(1,0.8,0.4,-0.8,-1.5))
"Hannek.Multiplier.ThirstDepletionRate.Jumping",Values=(1,1.4,1.8,2,2.4))
"Hannek.Multiplier.ThirstDepletionRate.Latched",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstDepletionRate.LatchedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstDepletionRate.Resting",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstDepletionRate.Sleeping",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstDepletionRate.Sprinting",Values=(1,1.4,1.8,2,2.4))
"Hannek.Multiplier.ThirstDepletionRate.Standing",Values=(1,1.2,1.4,1.6,2))
"Hannek.Multiplier.ThirstDepletionRate.Swimming",Values=(1,0.8,0.4,-0.8,-1.5))
"Hannek.Multiplier.ThirstDepletionRate.Trotting",Values=(1,1.2,1.4,1.6,2))
"Hannek.Multiplier.ThirstDepletionRate.Walking",Values=(1,1.2,1.4,1.6,2))
"Hannek.Multiplier.ThirstReplenishRate.Carried",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstReplenishRate.CarriedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstReplenishRate.CrouchWalking",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstReplenishRate.Crouching",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstReplenishRate.Diving",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstReplenishRate.FastDiving",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstReplenishRate.FastSwimming",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstReplenishRate.Jumping",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstReplenishRate.Latched",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstReplenishRate.LatchedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstReplenishRate.Resting",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstReplenishRate.Sleeping",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstReplenishRate.Sprinting",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstReplenishRate.Standing",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstReplenishRate.Swimming",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstReplenishRate.TrotDiving",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstReplenishRate.TrotSwimming",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstReplenishRate.Trotting",Values=(1,1,1,1,1))
"Hannek.Multiplier.ThirstReplenishRate.Walking",Values=(1,1,1,1,1))
"Hannek.Multiplier.VenomHealRate.Carried",Values=(1,1,1,1,1))
"Hannek.Multiplier.VenomHealRate.CarriedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.VenomHealRate.CrouchWalking",Values=(1,1,1,1,1))
"Hannek.Multiplier.VenomHealRate.Crouching",Values=(1,1,1,1,1))
"Hannek.Multiplier.VenomHealRate.Diving",Values=(0.5,0.5,0.5,0.5,0.5))
"Hannek.Multiplier.VenomHealRate.FastDiving",Values=(0.25,0.25,0.25,0.25,0.25))
"Hannek.Multiplier.VenomHealRate.FastSwimming",Values=(1,1,1,1,1))
"Hannek.Multiplier.VenomHealRate.Jumping",Values=(0.25,0.25,0.25,0.25,0.25))
"Hannek.Multiplier.VenomHealRate.Latched",Values=(1,1,1,1,1))
"Hannek.Multiplier.VenomHealRate.LatchedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.VenomHealRate.Resting",Values=(3,3,3,3,3))
"Hannek.Multiplier.VenomHealRate.Sleeping",Values=(6,6,6,6,6))
"Hannek.Multiplier.VenomHealRate.Sprinting",Values=(0.25,0.25,0.25,0.25,0.25))
"Hannek.Multiplier.VenomHealRate.Standing",Values=(1,1,1,1,1))
"Hannek.Multiplier.VenomHealRate.Swimming",Values=(1,1,1,1,1))
"Hannek.Multiplier.VenomHealRate.Trotting",Values=(0.5,0.5,0.5,0.5,0.5))
"Hannek.Multiplier.VenomHealRate.Walking",Values=(0.75,0.75,0.75,0.75,0.75))
"Hannek.Multiplier.VenomRate.Carried",Values=(1,1,1,1,1))
"Hannek.Multiplier.VenomRate.CarriedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.VenomRate.CrouchWalking",Values=(1,1,1,1,1))
"Hannek.Multiplier.VenomRate.Crouching",Values=(1,1,1,1,1))
"Hannek.Multiplier.VenomRate.Diving",Values=(1,1,1,1,1))
"Hannek.Multiplier.VenomRate.FastDiving",Values=(1,1,1,1,1))
"Hannek.Multiplier.VenomRate.FastSwimming",Values=(1,1,1,1,1))
"Hannek.Multiplier.VenomRate.Jumping",Values=(1,1,1,1,1))
"Hannek.Multiplier.VenomRate.Latched",Values=(1,1,1,1,1))
"Hannek.Multiplier.VenomRate.LatchedUnderwater",Values=(1,1,1,1,1))
"Hannek.Multiplier.VenomRate.Resting",Values=(1,1,1,1,1))
"Hannek.Multiplier.VenomRate.Sleeping",Values=(1,1,1,1,1))
"Hannek.Multiplier.VenomRate.Sprinting",Values=(1,1,1,1,1))
"Hannek.Multiplier.VenomRate.Standing",Values=(1,1,1,1,1))
"Hannek.Multiplier.VenomRate.Swimming",Values=(1,1,1,1,1))
"Hannek.Multiplier.VenomRate.Trotting",Values=(1,1,1,1,1))
"Hannek.Multiplier.VenomRate.Walking",Values=(1,1,1,1,1))
Last Updated: 04-18-2024 by GSH

 

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